Idea it to make a mix of space1d and space2d2 games (I'm not very good at naming things)
You will be able to travel from planet to planet, buy and sell stuff (or, rather, exchange / barter things) - like in space2d2 game, but also have components and fight other ships - like in space1d game!
Biggest change will be probably ability to have a two-dimensional ship. But basically it's just several vertical "rows" of components, connected together by a single bridge called "passage".
Below you can have a look at some random ships,
also save and load them to your localStorage.
Each cell has coordinates, like A1
,
and can be either Cargo Bay (C
),
or a Ballast (B
).
Ballast is added automatically to counter-weight components on the other side of the ship
(that's why ships look symmetrical and nice).